Harvestmen are common enemies in leafcutter ant missions.
Abilities[]
Harvestmen can constantly stun enemies and occasionally do a powerful strike.
They run away from the first enemies insight for a short time.
They drop a leg as distraction and run away from battle at low health. Each harvestman can lose up to 3 legs.
Appearances[]
Harvestmen are enemies in:
Notable stats[1][]
Medium harvestman
Common stats
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- Health: 300
- Movement speed: 300
- Food amount: 9 [0]
- Score: 35
- Healing speed: 0.3
- Vision radius: 700
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Damage modificatiosn
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Immunities
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Strike
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- Damage (physical): 30
- Radius: 12
- Cooldown: 12
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Stun
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- Damage (physical): 1
- Radius: 150
- Cooldown: 0
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- Stun
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Flee
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- Fleeing
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Leg drop
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- Trigger: User is reduced to 50% HP.
- Cooldown: 300
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- Buff
- Movement speed: + 100%
- Duration: 15
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- Fleeing
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Large harvestman
Common stats
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- Health: 500
- Movement speed: 400
- Food amount: 19 [3]
- Score: 85
- Healing speed: 1
- Vision radius: 600
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Damage modifications
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- Venom resistance: 20%
- Evasion chance: 30%
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Immunities
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- Slow resistance: 40%
- Immune to pickup/ execution/ knockback
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Strike
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- Damage (physical): 60
- Radius: 20
- Cooldown: 12
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Stun
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- Damage (physical): 2
- Radius: 300
- Cooldown: 0
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- Stun
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Flee
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- Fleeing
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Leg drop
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- Trigger: User is reduced to 50% HP.
- Cooldown: 300
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- Buff
- Movement speed: + 100%
- Duration: 15
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- Fleeing
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Detached leg
Common stats
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Damage modifications
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Immunities
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- Immune to confusion/ stun/ fleeing
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Trivia[]
- The harvestmen with mask pattern are confirmed to be Jason's mask harvestmen (Simambea sp.). [2]
- Harvestmen wear dunce hats in arachnophobia mode.
[]
5-legged large harvestman (by Antbzk64)
Dunce hat (by Rtafinancial)
References[]